Click on any DSCP value to see detailed information and CoS mapping:
Select a DSCP value
Click any DSCP value on the left to see detailed information
DSCP Quick Reference: EF (46) for voice, AF4x for video, AF3x for critical data, AF2x for transactional data, AF1x for bulk data, DF/CS0 (0) for best effort.
Queuing Mechanism Simulator
See how different queuing mechanisms handle packet prioritization:
0
Voice Packets Processed
0
Video Packets Processed
0
Data Packets Processed
0
Bulk Packets Processed
How it works: Click "Add Random Packet" to generate traffic, then click "Process Next Packet" to see which packet gets transmitted first based on the selected queuing method.
Policing vs Shaping - Token Bucket Demo
Visualize the difference between policing and shaping with the token bucket algorithm:
Policing
Token Bucket
Action: FORWARD
Packets Dropped: 0
Policing: Excess traffic is immediately dropped. No buffering occurs.
Shaping
Token Bucket
Action: FORWARD
Packets Buffered: 0
Shaping: Excess traffic is buffered and delayed. Smoother traffic flow.
Key Difference: Policing drops excess traffic (can cause TCP retransmissions), while shaping buffers it (increases delay but reduces loss).